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Making fire feel alive: Real-time fluid simulation in Ignitement

calendar_today April 22, 2026 person domain unity

In today’s guest post, solo dev Sørb breaks down the technical artistry behind the impressive fire and lava VFX in his upcoming action roguelite, Ignitement.The first thing you notice when looking at Ignitement is the VFX. There’s something immediately different about them, especially the fire. It doesn’t just look animated, it feels alive, reactive, and deeply integrated into the world.So what’s going on under the hood?Why you should care about fire VFXFire, and fluid-like effects in general, are notoriously difficult to get right in games.

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