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Unreal Engine: Mod Support using Mutators

calendar_today April 30, 2026 person Troy Ferguson domain mod-io

Introduction We wanted to give Developers a way to provide a nice and easy solution for Modders, especially new ones, to hit the ground running. We picked Mutators and, while exploring how we wanted to approach them, we settled on experimenting with a feature of Unreal which is quite powerful but doesn’t have much documentation or examples: UHT Extensions . The code examples given in this post are

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