Google and Anyscale partnered to improve Ray Serve LLM on Google Kubernetes Engine, delivering up to 5x higher throughput and 8x lower latency. The gains come from three architectural changes: Ray Serve HAProxy integration, a direct token streaming architecture, and a v2 Ray executor backend for vLLM, benchmarked using Gemma 4 on A4 VMs with NVIDIA HGX B200 systems and available in Ray 2.56+.