“The work of Viktor was unique,” Guns of Eschaton art director Helene Giraud tells me. “He has really his own style, which cannot be imitated.” As many fans of the late artist know, Viktor Antonov’s work isn’t just fantastical, but practical. Each piece is built on underlying mechanics, a realistic underbelly that fuels a preposterous […] The post Inside Viktor Antonov’s final game – How Guns of Eschaton carries the Half-Life 2 artist’s unique style into the future appeared first on FRVR .